X-Wing Attack
September 15, 2005
     This game was created by Jon. It was the first game he made by himself using a program called Game Maker. It is a simple game in which the player flies an X-Wing through waves of tie fighters to rendezvous with the Rebel Fleet.




Coin Collector
June 6, 2005
     This game was created by Tim and Jon. This is their second DirectX Game and uses Direct3D. It is not as finished as we would like it to be, but is as finished as it will probably ever be. So if you encounter any bugs... forgive us! We're working on even better games now. So get excited!



Tower of Babel
October 31, 2004
     This game was created by Tim, Jon, Sam, and Darrin. It was created for Lake Hills Church's Trunk 'n Treat Halloween party. We used it to showcase or abilities and also to give the kids a fun game to play at our booth. It is our first DirectX game. It has not been finished, but it is in playable form. Enjoy!



One
May 11, 2004
     This game was created by Tim. It was originally a computer science assignment, however he decided to make it into a complete game for Mirage. It is basically a rip-off of the classic, "UNO", however in this version, you do not have to say "UNO" and there are no wild cards. This is Tim's first Windows Application game, and definitely not his last. Now that Tim knows how to program in Windows, Mirage will be able to create bigger and better games!

Noah Fills The Ark
April 9, 2004
     The first all-Mirage game! The gameplay was thought up by Curtis Stevens with little kids in mind. This was a great experience for all of us. It took approximately 7 months to complete and the finished product is definitely worth all that time. Tim programmed the game and managed the team, Jon created the many exciting graphics, Sam recorded the wacky sounds, and Darrin designed the flash movie. Play the game and find out if you are an animal-collecting master?

Nim
July 2003
     Tim's first C++ game. There is a trick to winning this game. You better know what the trick is, because if you don't accomplish it first, the AI will!






Profit Monopoli$ation
June 2003
     Another game created by Jon and Tim. This was an economics project. We had to create a game that taught the players about economics. We decided to do a board-game on the computer. It ended up being a blast. Tim programmed the game, Jon created the graphics, and the other group members, Paul and Travis, created the questions. Are you an economics master?


Connect Four
February 2003
     The first group game created by Tim and Jon! There isn't much to it, just an easy AI and a two player option. However, it taught Jon and I how to work together and what is required of one another in individual work and effort. Tim programmed the game and Jon created the graphics. For a fun twist to the game, try to have a cat's game against the easy AI. It's harder than you would think!

2002 Mission Viejo Marching Band Show
October 2002
     The 2002 Mission Viejo Marching Band Show... on the computer! This was a great hit among the band students at Mission Viejo High School and really helped them learn their positions for the show. Tim spent tens of hours sorting through drill sheets, inputing locations, and tweaking Flash in various ways. Maybe in the future we will create a program where the user inputs the dot locations and movement type and it automcatically creates the movie.

Tic Tac Toe
July 2002
     The first game that Tim ever made. It may just be coincidence... but the first game that Bill Gates ever made was also Tic Tac Toe. In one player mode, play against an easy, medium, and hard AI. Beware, the hard AI is nearly impossible! Also, play against your friends in regular and three-dimensional Tic Tac Toe! Tim programmed the game, created the flash movies, and designed the pictures.